This is also the time to alter the location of your Stage on the
screen, setting it to a place where you have room to work on it and to
have several other windows open as well. (In general the default
location for the Stage is dead-center in your main monitor, but this
keeps you from being able to have enough windows open to do effective
development.)
Make sure that your Stage is not set right along
the top of your Mac monitor. This is because the Mac's menu bar will
overcut the Stage by 20 pixels.
In general I set the Stage location to be about
25 pixels down from the top of the monitor; this ensures that I'm clear
of all menu bars, and it allows a reasonable space on the Windows side
too, when I port.
But there's a catch to this as well -- if your
program does in fact run on a Mac with a very small monitor, that
20-pixel space at the top of your Stage will still be cut off by the
user's menu bar. Therefore, try to remember that, when you use menus,
you should leave the top 20 pixels on the Stage more or less
unpopulated by animation if you're targeting very small-monitor
systems, anything 640-by or below.
This would be a good region in which to put a
title bar of some kind, something which stretches across the screen and
which can be covered by a menu bar without anything important being
lost.
For this program, that's not necessary. But it's a good thing to keep in mind.
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